208 tools/resources
osu!taiko Mapping Helper by miyagishima
osu!taiko Mapping Helper is a Windows tool that supports osu!taiko beatmap editing. It reads the current beatmap information from a running osu! client and edits .osu files, including SV, volume, offset, hitsounds, note positions, tags, and background position.
osu! scores inspector v3 by Amayakase
osu!alternative or osu!alt is a Discord server and bot dedicated to farming scores in an alternative fashion. Its primary use is tracking completionism and scores overall.
OSUWME by rezzvy
OSUWME - 𝓑𝓑𝓒𝓸𝓭𝓮 𝓑𝓾𝓲𝓵𝓭𝓮𝓻 𝓯𝓸𝓻 𝓸𝓼𝓾!
No More Writing BBCode yourself!
OSUWME is a BBCode builder specifically made for the osu! website. With this app, you can create any content you need on osu!, such as a me! page, forum post, or beatmap description, or any other part of the site that requires BBCode. This app helps you build content without having to write the syntax yourself.
guessu! by Hivie
guessu! is a daily puzzle inspired by Trackmadle, where you guess today's secret osu! player from comparison clues.
replayviewer.com by bog
watch, render, or clip replays from ALL gamemodes in your browser. supports almost all downloadable osu! content including ranked play matches and lazer tournaments. [please delete old entry and replace with this new one! thanks cyperdark]
osu!fm by heyn
osu!fm is a website that allows linking a last.fm and an osu! account to scrobble your plays live. No download needed, OAuth2 account linking.
Mania renderer by Nico69_
It renders a mania replay file to a mp4 video adding different widgets that works with both 4k and 7k.
osu! Tournament Rating (pre-alpha) by o!TR Team
A fully-featured rating algorithm & analytics suite for osu! tournament players.
Web osu!mania Editor by sheepex_
osu!mania 1-18k Web-Editor (WIP)
osu!mania editor is a browser based beatmap editor for osu!mania. You load a
song, set the timing, place notes on a vertical playfield, and export a ready
to play .osu or .osz. Everything runs locally in the browser.
There is no account, no upload, and no backend. Your audio and your map never
leave your machine.
It is built with React, TypeScript, Vite and TailwindCSS, draws the playfield
on an HTML Canvas, and packages exports with JSZip.




